Xenoblade Chronicles X: Definitive Edition Shares Plot Details

Xenoblade Chronicles X: Definitive Edition Unveiled: New Story Details and Gameplay Enhancements
A fresh trailer for Xenoblade Chronicles X: Definitive Edition offers deeper insights into the game's narrative and characters. The original 2015 Wii U release concluded on a cliffhanger, but this re-release promises expanded story content, potentially resolving the lingering questions from the original ending.
The trailer, titled "The Year is 2054," features Elma, a key protagonist, recounting the events leading to humanity's arrival on the planet Mira. It also showcases adapted gameplay, smoothly transitioning the Wii U GamePad functionality to the Nintendo Switch.
The Xenoblade Chronicles series, a JRPG creation by Monolith Soft's Tetsuya Takahashi, is a Nintendo exclusive. The first game's Western release was secured through fan efforts, and its success spawned three sequels: Xenoblade Chronicles 2, Xenoblade Chronicles 3, and the original Xenoblade Chronicles X. The Definitive Edition brings the entire series to the Nintendo Switch.
The trailer depicts Earth caught in an intergalactic conflict in 2054. A group of survivors escapes aboard the White Whale ark, searching for a new home, ultimately crash-landing on Mira. The Lifehold, a crucial technology keeping most passengers in stasis, is lost in the crash. The player's mission is to locate the Lifehold before its power depletes.
Expanded Narrative and Streamlined Gameplay
The Definitive Edition introduces new story elements, potentially addressing the unresolved plot points of the original game. Beyond the main BLADE mission (finding the Lifehold), players explore Mira, deploy probes, and combat native and alien creatures to secure a new home for humanity.
The Wii U version heavily relied on the GamePad for mapping and interactions. The Switch version seamlessly integrates this functionality. The GamePad's map is now a mini-map in the upper-right corner, consistent with other Xenoblade titles. Other UI elements have been relocated to the main screen, resulting in a clean, uncluttered interface, although this adaptation might subtly alter the gameplay experience compared to the original.
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