Home News > Orcs Must Die! Unveils Deathtrap Feature

Orcs Must Die! Unveils Deathtrap Feature

by Nicholas May 26,2025

Orcs Must Die! Deathtrap News

Orcs Must Die! Deathtrap is an exciting strategy roguelike where players construct elaborate defenses to fend off relentless orc invasions. Stay updated with the latest news and developments on this thrilling game!

← Return to Orcs Must Die! Deathtrap main article

Orcs Must Die! Deathtrap News

2025

May 3

⚫︎ Robot Entertainment has unveiled the “Gnomecoming” update, enhancing the gameplay with the addition of the Gnome Balloonist for expanded ceiling trap capabilities, Rift Surges that amplify trap damage, and Kobold Mounds spawning enemy waves. The update also introduces the Orc Eater, a new organic trap, and a fresh map, Resort Canal.

Read more: Gnomecoming Update (LIVE NOW) - New Content & More! (Steam)

April 19

⚫︎ Robot Entertainment has shared a tantalizing glimpse of the upcoming content update for Orcs Must Die! via a social media post showcasing a vibrant, vacation-themed environment. Accompanied by the caption, “SOUND THE SIRENS!”, this update promises an “all-inclusive orc-slaughtering vacation package” slated for early May 2025.

Read more: Orcs Must Die! Deathtrap Teases New Upcoming Content for Early May (Official Orcs Must Die! X Page)

March 26

⚫︎ The Arcane Update has been unleashed by Robot Entertainment, infusing Orcs Must Die! Deathtrap with a magical array of new content. Players can now enjoy a new playable War Mage, revamped maps, innovative traps, and a challenging new enemy that will test your defensive strategies.

Read more: Arcane Update (LIVE NOW) - New War Mage, Traps, Maps, & More! (Steam)

March 5

⚫︎ Patch 1.0.12 has been released for Orcs Must Die! Deathtrap, bringing a comprehensive update that tackles various crash issues, refines gameplay mechanics, and enhances quality of life. This patch resolves crash scenarios related to trap placement, game initialization, multiplayer connectivity, and specific Xbox issues.

Notable gameplay fixes include adjustments to the Swinging Mace and Molten Gold traps, proper stacking for Threads like Giant Morningstar, and enhanced visual and status effects for elements such as poison clouds and Freeze Death. Enemy behavior has also been fine-tuned, affecting Ghostfang, Kobold Sappers, and AI pathing.

Read more: Orcs Must Die! Deathtrap Patch 1.0.12 - Bug Fix and Gameplay Mega-Update (Official Orcs Must Die! Website)

February 7

⚫︎ Robot Entertainment has rolled out Patch 1.0.9 for Orcs Must Die! Deathtrap, enhancing gameplay with new mechanics, improvements, and bug fixes. A new Rift Barricade trap has been added, offering exceptional durability and the ability to enhance nearby traps at the expense of rune coins.

The Thread mechanics have been revamped, allowing players to spend rune coins to reroll or skip Thread choices, with costs that scale and reset with each mission. The overall Thread system has been rebalanced, consolidating and strengthening many Threads, eliminating mutual exclusivity for several, and reclassifying “Double Wide” as a Cursed Thread.

Read more: Rift Barricades and Thread Rerolls are Coming to Orcs Must Die! Deathtrap's Patch 1.0.9 (Official Orcs Must Die! Website)

February 1

⚫︎ Patch 1.0.8 for Orcs Must Die! Deathtrap is now available, delivering a suite of bug fixes, balance tweaks, and quality-of-life enhancements based on community feedback.

Significant bug fixes address crashes, lobby visibility, and correct ability descriptions. Quality-of-life updates include the ability to increase difficulty without defeating the final boss, an option to hide damage numbers, and improved onboarding experiences for new players. Additional enhancements include refined HUD elements, better NPC notifications, and easier access to the social menu from the mission select screen.

Read more: Orcs Must Die! Deathtrap Gets a New Update Addressing Major Player Feedback, Including Barricade Buffs (Official Orcs Must Die! Deathtrap Twitter)

January 28

⚫︎ In the wake of Orcs Must Die! Deathtrap's launch, the developers have outlined a roadmap of forthcoming free content updates, promising new characters, maps, enemies, features, and game systems.

Read more: Orcs Must Die! Deathtrap is Getting New Maps, Orcs, and War Mages, as Revealed in Latest Post-Launch Snapshot (Steam)

2024

July 17

⚫︎ Robot Entertainment announced Orcs Must Die! Deathtrap, the latest addition to their acclaimed tower defense series, set for release in 2025. This new installment expands on the series' signature mix of humor and frenetic trap-based combat, introducing four-player co-op and roguelite elements.

The game offers randomized buffs and debuffs affecting heroes, traps, weapons, stats, and levels, as well as dynamic conditions like shifting weather and time of day. Players can choose to keep fighting orc waves to accumulate stacking bonuses or retreat to a central hub for lasting upgrades.

Read more: Orcs Must Die! Deathtrap to continue killing Orcs in 2025 with new co-op thrills and roguelite progression (Rock Paper Shotgun)