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Star Wars Outlaws Inspired by Samurai Lore

by Anthony Feb 14,2025

Star Wars Outlaws: A Galactic Adventure Inspired by Samurai and Open Worlds

Star Wars Outlaws Draws Inspiration from Samurai Media, Just Like the Films

Star Wars Outlaws' creative director, Julian Gerighty, recently revealed the surprising influences behind the game's development, drawing inspiration from both samurai titles and established open-world RPGs. This blend of influences promises a unique Star Wars experience.

The Ghost of Tsushima Influence:

Star Wars Outlaws Draws Inspiration from Samurai Media, Just Like the Films

Gerighty cited Ghost of Tsushima as a major inspiration, praising its immersive world design and cohesive gameplay. Unlike games bogged down by repetitive tasks, Ghost of Tsushima delivers a focused narrative where story, world, and gameplay elements are seamlessly integrated. Gerighty aimed to replicate this level of immersion in Star Wars Outlaws, allowing players to fully inhabit the role of a galactic outlaw. The parallel between the samurai's journey and the outlaw's path underscores the game's commitment to a captivating and believable narrative.

Learning from Assassin's Creed Odyssey:

Star Wars Outlaws Draws Inspiration from Samurai Media, Just Like the Films

Assassin's Creed Odyssey also significantly impacted the design of Star Wars Outlaws, particularly in shaping its expansive open world and RPG elements. Gerighty admired Odyssey's freedom of exploration and the sheer scale of its world. He collaborated directly with the Odyssey team, leveraging their expertise in managing world size and traversal distances to create a similarly engaging, yet more focused experience for Outlaws. While appreciating Odyssey's scope, Gerighty opted for a more concise, narrative-driven adventure, aiming for a compelling playthrough within a reasonable timeframe.

Embracing the Outlaw Fantasy:

Star Wars Outlaws Draws Inspiration from Samurai Media, Just Like the Films

The core concept driving Star Wars Outlaws is the classic scoundrel archetype, reminiscent of Han Solo. Gerighty emphasized the allure of being a rogue in a galaxy brimming with opportunities and adventure. This central theme informs every aspect of the game, from playing Sabacc in a cantina to piloting a starship across the galaxy. The seamless integration of various activities is designed to immerse players fully in the life of a Star Wars outlaw.