RAID Shadow Legends: Understanding the Pity System and Its Effectiveness
In the world of RAID: Shadow Legends, the thrill of summoning champions from shards can quickly turn into frustration due to the game's RNG-based system. It's not uncommon for players to go through dozens, if not hundreds, of pulls without landing a Legendary champion. To mitigate this, Plarium introduced a feature known as the "Pity System." But what is this system, and does it truly benefit free-to-play (F2P) and low-spender players? Let's delve into the details and assess its effectiveness.
What Is the Pity System in RAID: Shadow Legends?
The Pity System is a subtle yet significant mechanic designed to enhance your chances of pulling Epic and Legendary champions after a prolonged period of bad luck. Essentially, the longer you go without summoning a high-rarity champion, the game incrementally boosts your odds until you finally get a favorable pull. This mechanism aims to curb the impact of extended "dry streaks," where players might go through numerous shards without obtaining a desirable champion. Although Plarium does not openly discuss this system within the game, it has been verified by data miners, developers, and the collective experiences of the player base.
Sacred Shards
For Sacred Shards, the base chance of pulling a Legendary champion stands at 6% per pull. The Pity System kicks in after 12 pulls without a Legendary, increasing the odds by 2% with each subsequent pull:
- 13th pull = 8% chance
- 14th pull = 10% chance
- 15th pull = 12% chance
Is the Pity System Helpful for the Average Player?
The effectiveness of the Pity System isn't straightforward. While it's beneficial in theory, many players report that the system often activates too late to be regularly useful, as they might have already pulled a Legendary before reaching the pity threshold. Therefore, the real question becomes how the system could be improved to better serve players.
For free-to-play players, the constant struggle of not pulling Legendary champions after extensive grinding and shard farming can be disheartening. The Pity System is undoubtedly a necessary feature, especially in a gacha game like RAID: Shadow Legends. However, adjustments could enhance its impact. For instance, reducing the pity threshold from 200 to 150 or 170 pulls would allow players to save more shards and feel the benefits of the system more tangibly.
To elevate your RAID: Shadow Legends experience, consider playing on a larger screen with a PC or laptop using BlueStacks. The enhanced gameplay with a keyboard and mouse can significantly improve your overall enjoyment of the game.
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