The Witcher 4 en UE5 en el evento Unreal 2025
The Witcher 4 is set to demonstrate its Unreal Engine 5 technology at Epic Games' State of Unreal 2025 event. This article provides details on what fans can anticipate from the presentation and insights into CD Projekt Red's development philosophy.
The Witcher 4 at State of Unreal Event
The Technology Behind The Witcher 4 and Future Projects
CD Projekt Red (CDPR) has announced via Twitter (X) that a special showcase for The Witcher 4 will take place at Epic Games' upcoming State of Unreal event on June 3, starting at 9:30 AM ET / 3:30 PM CEST. The event will be livestreamed on Unreal Engine's official YouTube and Twitch channels. The schedule below shows the start time for your region:
The Witcher 4's initial preview at The Game Awards 2024 offered a first look at the next main Witcher game powered by Unreal Engine 5. The upcoming State of Unreal presentation promises to reveal "some of the innovative technology & features that will power The Witcher 4, and beyond."
The event could provide the first glimpse of the game's in-engine visuals or even potential gameplay footage. To date, CDPR has only released a high-quality CGI trailer, which notably confirmed Ciri as the new central protagonist.
Another key point is CDPR's mention of using this technology "beyond" a single title. This strongly suggests that Unreal Engine 5 will also be the foundation for other future projects from the studio, such as the highly awaited sequel to Cyberpunk 2077, although no official confirmation has been provided yet.
Innovation as a Core Principle for Every Game
In a recent episode of CDPR's AnsweRED podcast, co-CEO Adam Badowski discussed the studio's forward-looking approach to The Witcher series and their commitment to innovation. As the studio marks the 10th anniversary of The Witcher 3, Badowski reflected on their creative process."At the very start of developing The Witcher 3: Wild Hunt, we decided to blend two contrasting elements: water and fire. We intend to maintain this creative philosophy for all our future titles," he explained. Badowski stressed the importance of introducing something new with each release and avoiding repetition across projects.
He added, "We must introduce elements that shift perceptions. We avoid simply reusing the same techniques repeatedly. Each game should bring a fresh innovation to the table." Badowski highlighted this principle as a major factor in the success of The Witcher 3.
It will be fascinating to see what new ideas CDPR implements in The Witcher 4, and how Ciri's role as the lead character influences both the narrative and gameplay mechanics. The Witcher 4 is in development for PlayStation 5, Xbox Series X|S, and PC. A specific release date has not been announced. For the latest updates on the game, be sure to read our related article.
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