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Till you Last: Safe Zone

Till you Last: Safe Zone

  • Strategy
  • 0.1.2
  • 87.7 MB
  • by boypipz
  • Android 6.0+
  • Sep 15,2025
  • Package Name: com.boypipz.TillyouLastSafeZone
3.1
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Application Description

SANDBOX Strategy Game: Endless Defense, Base Building, Unit Survival

EARLY ACCESS

Thank you for your support!

A dynamic, endless defense sandbox simulator blending base building, unit management, and survival tactics! Fortify your zone into a secure stronghold, rescue civilians to grow your population or evacuate them for safety. Enhance your people's quality of life, eliminate enemies and infected with diverse strategies, utilizing an array of units, vehicles (WIP), buildings, and weapons. Tackle randomized events (WIP) from minor incidents to catastrophic disasters, all from your mobile device!

SANDBOX gameplay at your fingertips!

Inspired by PC survival colony, RTS, and sandbox simulation games with survival elements planned.

Minimum Specs for optimal performance:

DEVICE: Oppo A5S or better

CPU: Octa-core (4x2.3 GHz Cortex-A53 & 4x1.8 GHz Cortex-A53) or better

GPU: PowerVR GE8320 or better

RAM: 3GB or higher, 32GB storage

v0.1 Released!:

Endless Defense Base Building and Survival RTS SANDBOX

Units and buildings functionality

Endless Zombie Horde: speeds up with each kill

Civilian, worker, and builder management

Resource collection and requirements

Units, buildings, and resource saving

Single main sentry gun with upgrade levels

Basic research tree system

Tactical unit command system

WIP v0.2 to be Released:

Reported bug fixes - player feedback needed!

Early feature enhancements

Vehicles: civilian and military types

Random interactive events: civilian rescue, bus/helicopter/plane crashes, resource drops (needs improvement)

Main sentry gun upgrade improvements

Player suggestions welcome

Not Started Yet v0.3 Release:

Reported bug fixes - player feedback needed!

Civilian and VIP rescue operations

Expeditions

Expanded research trees and upgrades

Unit gear and individual customization

Explosives: artillery, grenade launchers, rockets

Manned/unmanned emplacements

Population mood system: happy or sad

Not Started Yet v0.4 Release:

More sandbox options:

Grid size customization

Starting unit selection

Starting resource allocation

Enemy variants and otherworldly species:

Improved enemy pathing and logic

Human raiders

Unit cover system

Not Started Yet v0.5 Release:

Art and animation improvements/reworks

FPS performance optimization

Random expedition events

Not Started Yet v0.6 Release:

Weather system

Day and night cycle

Quarantine facility

Infection system

Misc. features to be implemented:

Unit customizations

Theme customization

and more to come!

This project continues until I'm fully satisfied. Thank you for your support!

Known Issues/Bugs:

-Walls/defenses multiply after loading a saved game (creating ultra-sturdy walls)

-Zombies/infected become extremely fast after 5000 kills or 1000 evacuations in saved games

-Low FPS on main menu (under investigation, not a priority)

-Large install size due to uncompressed how-to-play animations for smooth, clear visuals

-(Priority) Rescued survivors in holding disappear when continuing a saved game; workaround: evacuate them via chopper before exiting

-Dead units revive upon continuing a saved game

-Worker and builder counts reset to 4/5 when continuing a saved game

-Builders occasionally get stuck building invisible objects (can still build/unbuild with latest commands)

-Builders may get trapped between walls; use the finger tool in utilities to interact

-Workers sometimes wander off; toggle collection tool to redirect them

Screenshots
Till you Last: Safe Zone Screenshot 0
Till you Last: Safe Zone Screenshot 1
Till you Last: Safe Zone Screenshot 2
Till you Last: Safe Zone Screenshot 3
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