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Bethesda's Starfield to Avoid Gore for Wider Appeal

by Jonathan Feb 19,2025

Bethesda's Starfield initially included plans for visceral gore and dismemberment effects, but these were ultimately scrapped due to technical hurdles. Dennis Mejillones, a former character artist who contributed to Skyrim, Fallout 4, and Starfield, explained to Kiwi Talkz that the complexity of integrating these mechanics with the game's spacesuits proved insurmountable.

The interaction between dismemberment and the varied designs of spacesuits presented a significant challenge. Mejillones detailed the intricate technical requirements, including realistic helmet removal, flesh simulation beneath the suit, and the added complications of hoses and other equipment. He described the resulting system as overly complex and unwieldy, especially considering the game's advanced character creator.

While some fans expressed disappointment over the absence of gore and dismemberment, features present in Fallout 4, Mejillones argued that such mechanics are more fitting for Fallout's satirical tone. He emphasized that the humorous style of Fallout lends itself to this type of visual effect, stating, "It's part of the fun."

Despite this omission, Starfield, Bethesda's first major single-player RPG in eight years, has still achieved remarkable success, attracting over 15 million players since its September 2023 release. IGN's 7/10 review highlighted the game's compelling RPG elements and satisfying combat as key factors in its appeal.

Recent reports from other former Bethesda developers have shed light on other challenges faced during development, including unexpected loading times, particularly noticeable in Neon. Bethesda has since addressed some of these issues, including implementing a 60fps performance mode, and released the Shattered Space expansion in September.

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